Another boring T, another trip out for Cindy the crasher Dominix. We crash the hole and go exploring into our new T. A few PoS and a couple of active ships hiding in them. We wait a while to see if they will come out but they leave us disappointed. Our scout probes out K which proves to be a nice high sec system.
I am not sure why but quite often the Ks we come out into have other wormholes in them. So our scout goes into K and starts probing. Pretty soon he finds another hole. I am flying a Nemesis so I volunteer to go check it out. I hop into WH1. 350km off of me is an Imicus. Interesting. It’s pretty rare to find someone actively watching a hole we jump into. I quickly uncloak, pulse my MWD and recloak my Nemesis. The Imicus doesn’t budge. I hope that means he was AFK or not paying attention.
I quickly check directional. Looks like 2 PoS with a bunch of mods and a few ships. I am scrolling through the long list on my directional scanner when I realize there are no Force Fields listed! Not confident in my scanner, I narrow down the first PoS on directional and warp to check it out. Sure enough, a PoS is anchored but offline. The same is true for all its guns. There are no ships or hangars here. Realizing that this might mean free loot, I scurry off to find the other PoS. A couple minutes of using directional and warping around I find it. Sure enough, the Gallente tower is sitting there with a dozen ships just floating around in space, unpiloted. I relay the information on Mumble and get a bunch of people to start heading over.

There are a dozen cans, a half dozen shuttles, a Myrmidon, Iteron V, Iteron IV, Retriever, Caracal sitting there. I work with another fleet member in a Proteus to get a warp in on that Imicus. He still hasn’t moved at all. We get a couple ships near him, uncloak and pop the Imicus very quickly.
Imicus Kill
We proceed to jack their ships and empty their cans. Nothing too amazing there but free ships are always awesome. While we are ferrying these ships from WH1 > K > T > H a couple of people in T notice some activity from the locals. We finish moving the ships back and form a second fleet. Soon enough the T residents warp a Harbinger and a Guardian to the T > H hole. Our second fleet engages them. I rush back from WH1 in my Nemesis and land on the hole. Being the only one there with a point I tackle the Harbinger while our members rush to the hole. The Harbinger locks me really fast and pops me.
Nemesis Loss
I bounce to a planet in a pod, and wait a few seconds for my timer. I then warp back to the hole with the fight and jump through to H. I warp to our PoS and grab my Megathron because we need DPS. On my way back to the hole I hear that the Harbinger just jumped through. Most of our fleet stays on the other side to fight the Guardian. I land shortly before the Harbinger uncloaks and I tackle him. Unfortunately, one of our members in another Nemesis gets almost instalocked by the Harbinger and popped but this sucker is stuck and he isn’t going anywhere. We pour DPS into him and his armor fades away quickly. A bright explosion avenges my Nemesis.
Harbinger Kill
The bastard was fit with dual sensor boosters. That makes it pretty much perfect for blowing up stealth bombers. For good measure we annihilate his pod and send his clone back to K Space – Pod Kill
On the other side, our fleet is having trouble breaking the Guardian’s tank. We jump in to join them in the hunt. Right as we get through, a HiC in our fleet puts up a bubble on the Guardian who is now over 150km away from the hole. I try to warp to my corpmates but I can’t get my ship to initiate warp. Turns out that you can’t warp to someone in your fleet that is inside a HiC bubble. Good to know.
Our fleet eventually manages to break the Guardian’s tank and nail his pod too.
Guardian Kill
Overall not too bad of an engagement. We lost 2 Nemesis to kill a Harbinger and a Guardian. I have decided I am not even going to bother replacing the Nemesis. Every time I fly one in combat I get popped. Their tanks are just too thin. I am much happier in a ship with more tank like my Megathron or more speed like my Ares.
So after this resounding victory we head back into H. After a while my client bugs so I log out. I come back into system and see my Megathron at a safespot in H. By force of habit I hit my directional scanner. 4 Sisters core probes with names in Cyrillic. Ruh roh! Using my astounding powers of deduction I venture in corp chat that we have an incoming C5 or C6 connection in H and that that system is occupied by Russians. I have no idea why but C5 and C6 systems tend to most often by populated by Russians. This is dangerous because Russians are as hardcore about their pvp as we are and they always fly really nice ships.
We soon establish that there is indeed an incoming C6 and it does have a Russian PoS. There are no ships on directional though. I suggest we crash that hole but I am accused of being too excited and paranoid so we leave it be. We have some ships scouted out that are currently sitting on K > T so our fleet forms up on H > T to see if they will come in.
While we are sitting there all of a sudden an Armageddon appears next to us. Shit! The Russians from the C6 (T2) are trying to gank us. Our fleet engages the Armageddon. I jump my Megathron to the other side of the hole to catch him if he tries to jump through. Things get a little hectic. I hear on coms that more ships are landing but I can’t get specifics on what is there. We start losing ships. I call out for them to warp to our PoS. The survivors bug out and the Russians jump through the hole after me. I engage them, supported by a HiC. The Russians have two Armageddons, a Curse, a Falcon, a Blackbird and a Rifter. They plow through my shields and my armor isn’t faring much better. When I get to quarter armor I jump back into H. I instantly spam warp to PoS and pray that I can get it off before being tackled. Some of the Russians follow me but I make it off.
I land at the PoS and hop into my RRBS Megathron that I use for running sites in H. I instruct the rest of the fleet to do the same. The Russians are engaging our HiC that stayed behind on T > H. He is jumping back and forth through the hole when his timer is up. His tank is holding up surprisingly well. Once our fleet are all in RRBS, our HiC jumps back into H. The Russians follow him and I squad warp the fleet to the hole. We engage the Russians who immediately start to bug out. Since most of us are in PvE ships we are seriously lacking in tackle. They all manage to escape. With them on the run I squad warp our fleet to H > T2 in hot pursuit.
We jump into their hole smelling blood. Most of them have already run away but we do catch a Russian Curse. We pound him while he tries to flee. I switch to long range ammo and we finish him off.
Our losses to the Russian Gank (Curse, Harbinger)
Our Retribution on the Russians (Curse)
We quickly head back to H figuring that the Russians are about to do to us what we just did to them. I grab Cindy and get to work on crashing T2. On my last jump a Russian fleet warps to me on the T2 > H side. I frantically jump back with my MWD on and in a blaze of triumph the hole crashes behind me.
Lesson learned, if you have an incoming hole with active Russians, either actively keep eyes on it or crash it. We don’t screw around with our PvP and neither do the Russians. Serious PvP seems to begin in C4s and up so we tend to get a little complacent when most of our victims are easy prey. It’s exciting to be on the other side of a gank for once. All of this craziness made for a very interesting night. It was a ton of fun, I don’t think I could ever leave wormhole space when adventures like these happen often.
In our next episode we will see our ADHC heroes face off against a Carrier and friends. Stay tuned…